[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="51_g6_aegirarena",screenadapt="coverall")] [Delay(time=3)] [playsound(key="$transmission")] [Subtitle(text="语音记录#13", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="(未知语言,未知时间)", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [playMusic(key="$saferoom_loop", volume=0.6)] [subtitle] [Delay(time=1)] [Subtitle(text="联合航运星舰的反应堆还是那么耀眼。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="大气控制中枢坠毁之后,这里就只剩下乏味的阴云了,很少还能见到像这样激动人心的光芒。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="与星舰一同不期而至的是我的瓦莱莉娅。直到她落地,我才知道她是为母亲的告别仪式而来的。自从加入星门的改造项目以后,她就在自己的使命中越陷越深,我没想到她还愿意回来参与这些世俗事务。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="既然她还关心这些俗事,我想,或许还有机会向她提起我们那场拖了十年的婚礼?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="......我很快放弃了这个愚蠢的想法。她人确实回来了,但她的状态陌生得可怕。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="在母亲的维生舱前,她露出了我从未见过的表情。既不是悲伤,也不是不舍......那是羡慕的表情。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="对一个行将就木的老人,她能羡慕什么?她是羡慕母亲能在模拟出的幻景中安然得到解脱吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [stopmusic(fadetime=2)] [Delay(time=2)] [dialog] [playMusic(intro="$act18d3d0_intro",key="$act18d3d0_loop", volume=0.6)] [charslot(slot = "left", name = "avg_npc_1380_1#1$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "right", name = "avg_npc_1386_1#1$1",duration = 1)] [delay(time=1.5)] [charslot(slot = "right", name = "avg_npc_1386_1#5$1",focus="r")] [name="阿维图斯"]乔迪,原来你还在这里。其他人都已经离开了...... [charslot(slot = "right", name = "avg_npc_1386_1#1$1",focus="r")] [name="阿维图斯"]抱歉,我不知道今天会有一场评议会。 [charslot(slot = "left", name = "avg_npc_1380_1#1$1",focus="l")] [name="乔迪"]没关系的。 [charslot(slot = "right", name = "avg_npc_1386_1#3$1",focus="r")] [name="阿维图斯"]啊,这些检索记录......你提了很多问题。“海洋究竟有多辽阔,如果它比陆地大的话,大多少?” [charslot(slot = "right", name = "avg_npc_1386_1#5$1",focus="r")] [name="阿维图斯"]“阿戈尔的城市就一直待在海底吗,它可不可以升到海面上去?” [name="阿维图斯"]“海底没有日夜,阿戈尔人如何区分日夜?” [name="阿维图斯"]乔迪,你试图通过这样的方式来理解阿戈尔吗?我担心这只会徒增你的困惑。 [charslot(slot = "left", name = "avg_npc_1380_1#4$1",focus="l")] [name="乔迪"]我...... [charslot(slot = "left", name = "avg_npc_1380_1#1$1",focus="l")] [name="乔迪"]阿维图斯先生,其实,我觉得很激动,没有来由地。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [image(image="51_i04",screenadapt="coverall",xScale=1.1,yScale=1.1)] [ImageTween(xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=60, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [name="乔迪"]我看过审判庭绘制的海图,离开海岸线几海里,就只剩下了代表未知的蓝灰色空白。 [name="乔迪"]甚至在一些条件极度恶劣的地区,我们连海岸线都无法接近。 [name="乔迪"]可在你们的海图上,每一个角落都有那么多信息。地质、能源、生态,我甚至点不完那些无穷无尽的页面。 [name="乔迪"]大洋腹地的森林、永恒不化的冰山、海沟深处的热泉...... [name="乔迪"]就在刚刚,有那么一个瞬间,我觉得大地、天空、海洋,都触手可及。这世间的一切都是为我而准备的。 [name="乔迪"]抱歉,真是狂妄至极的想法。 [name="阿维图斯"]不,年轻人。这只是一种对于世界最质朴的向往。 [name="乔迪"]可我...... 年轻的阿戈尔人抬起头,怔怔望着眼前的珊瑚状终端。流动着字符的全息影像在他的脸庞上跃动,点亮那双柔软的眼睛。 [name="乔迪"]阿维图斯先生,我来到这座城市已经一天多了。 [name="乔迪"]我学不会使用你们的科技,听不懂你们在讨论的话题,甚至连方向都搞不明白。 [name="乔迪"]刚刚那场评议会......我也理解不了你们解决争议的方式。 [name="乔迪"]我刚刚搜索了船舶设计师布雷奥甘——我曾以为他是我的先人。我看到了他的相貌,听到了他的录音,见到了他做过的设计...... [name="乔迪"]影像里的那个人真的和我有任何相似之处吗?他的后裔......真的会是我这个样子吗? [name="乔迪"]我、我找不到自己属于这里的痕迹。 [name="乔迪"]“阿戈尔”就像一座高大而醒目的灯塔,我一直都知道它,可等到我终于看见了它的光亮,走到塔下...... [name="乔迪"]却反而什么都看不清了? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [image] [charslot(slot = "left", name = "avg_npc_1380_1#1$1")] [charslot(slot = "right", name = "avg_npc_1386_1#5$1")] [Background(image="51_g6_aegirarena",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "right", name = "avg_npc_1386_1#3$1",focus="r")] [name="阿维图斯"]“布雷奥甘”,我有多久未曾听人提起这个名字了。 [charslot(slot = "right", name = "avg_npc_1386_1#5$1",focus="r")] [name="阿维图斯"]布雷奥甘在阿戈尔也算得上是位奇人。他曾是技术院最有天赋的设计师,却在阿戈尔最需要他的时候,抛弃了一切前往陆地。 [name="阿维图斯"]说起来,这座城市和布雷奥甘还有些缘分,尽管这缘分有些,微妙。 [charslot(slot = "left", name = "avg_npc_1380_1#1$1",focus="l")] [name="乔迪"]微妙? [charslot(slot = "right", name = "avg_npc_1386_1#1$1",focus="r")] [name="阿维图斯"]当年,布雷奥甘便是从这座城市前往的陆地,听说几位执政官还因为没能将他留下,险些受到了发展规划所的问责。 [charslot(slot = "left", name = "avg_npc_1380_1#2$1",focus="l")] [name="乔迪"]这...... [charslot(slot = "right", name = "avg_npc_1386_1#5$1",focus="r")] [name="阿维图斯"]好了,乔迪,我不能断言你与他是否存在血缘上的联系,但这种联系本身并不重要。 [name="阿维图斯"]你是一名阿戈尔人,这是不言自明的事实。 [charslot(slot = "left", name = "avg_npc_1380_1#1$1",focus="l")] [name="乔迪"]我懂,我是阿戈尔人,可如果连先人的血脉也无法追溯,我又该如何证明自己属于这里? [charslot(slot = "right", name = "avg_npc_1386_1#1$1",focus="r")] [name="阿维图斯"]我们不需要证明自己的归属。 [name="阿维图斯"]但我能理解你。我们都希望能从过往找到答案。 [name="阿维图斯"]就像我。 [charslot(slot = "right", name = "avg_npc_1386_1#5$1",focus="r")] [name="阿维图斯"]自豪地说,我是整个阿戈尔最为优秀的先史研究者之一,我相信历史的重量,历史蕴藏着真相与规律,它能告诉我们该往何处去。 [charslot(slot = "right", name = "avg_npc_1386_1#2$1",focus="r")] [name="阿维图斯"](轻声)可如果历史告诉我,我们的家园和文明注定毁灭呢? [charslot(slot = "left", name = "avg_npc_1380_1#5$1",focus="l")] [name="乔迪"]......您刚刚说什么? [stopmusic(fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="51_g4_aegirstreet_1",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(key="$calm_loop", volume=0.6)] [delay(time=1)] [Decision(options="斯卡蒂,你还好吗?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_263_skadi#3",duration=1)] [delay(time=2.5)] [name="斯卡蒂"]博士,你刚刚说了什么? [name="斯卡蒂"]抱歉。我只是在想鲨鱼和剑鱼的情况。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="她们大概正在屠杀海里的弱小生物吧。;她们大概在担心斯卡蒂现在怎么样了。;打起精神来,斯卡蒂。", values="1;2;3")] [Predicate(references="1;2;3")] [charslot(slot="m",name="char_263_skadi#3")] [name="斯卡蒂"]我并不担心她们,她们很强。 [charslot(slot="m",name="char_263_skadi#9")] [name="斯卡蒂"]...... [name="斯卡蒂"]以前没来到罗德岛的时候,我因为总会给身边的人带来灾祸,一直是孤身一人。 [name="斯卡蒂"]没想到,现在又要经历这样的状况。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="我在。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_263_skadi#4")] [name="斯卡蒂"]嗯。 [name="斯卡蒂"]谢谢你。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="你怕自己会给歌蕾蒂娅她们带来灾祸?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_263_skadi#9")] [name="斯卡蒂"]也许吧。 [name="斯卡蒂"]不过之前,猎人们并不怕连累彼此。 [name="斯卡蒂"]我们都背负着同样的厄运,所以我们并肩作战。 [name="斯卡蒂"]但这一次,我想,我大概不只会牵连猎人们。 [charslot(slot="m",name="char_263_skadi#7")] [name="斯卡蒂"]我可能会将整个阿戈尔卷入灾难。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="不会的,斯卡蒂。我相信你。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_263_skadi#5")] [name="斯卡蒂"]嗯。 [name="斯卡蒂"]队长之前也总是这么说。 [name="斯卡蒂"]交代作战方案的时候,他对别人都交代得很详细,但对我,他只会说他相信我。 [name="斯卡蒂"]......他相信我即使记不下那些复杂的战术原理与策略,也能完成任务。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="那你相信他吗?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_263_skadi#5")] [name="斯卡蒂"]嗯。 [name="斯卡蒂"]队长一直都很可靠,也有很多办法。 [name="斯卡蒂"]他每次出战前作的那些曲子我都还记得。他说因为海嗣不懂得音乐,所以曲子可以用作信号。 [name="斯卡蒂"]可我觉得那些曲子都很好听。 [name="斯卡蒂"]他的方向感好得出奇,我们在迷宫般的巢穴中纷纷偏航的时候,他总能一个一个把我们带回来。 [charslot(slot="m",name="char_263_skadi#9")] [name="斯卡蒂"]我们总能放心地仰赖他指引方向,直到...... [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="直到最后的那场战斗?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_263_skadi#9")] [name="斯卡蒂"]嗯。那场战斗,一队与四队的猎人们用生命打开了一条通路,二队截住了回涌的海嗣。 [name="斯卡蒂"]队长冲在最前面,他很快到达了指定位置,“初生”的核心器官。 [name="斯卡蒂"]紧接着,我们失去了他的信号。 [name="斯卡蒂"]我以为他牺牲了。那么我该挥出那至关重要的一剑。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="但他没有牺牲。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_263_skadi#9")] [name="斯卡蒂"]是的。我不知道那天具体发生了什么。 [name="斯卡蒂"]我其实也不知道现在他为什么没有回来。 [name="斯卡蒂"]越是不知道,我越觉得自己该做些什么。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="相信自己,斯卡蒂,你有一名战士的直觉。", values="1")] [Predicate(references="1")] [Decision(options="记得吗,呯呯,咚,啪?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="char_263_skadi#5")] [name="斯卡蒂"]呵——呯呯,咚,啪。 [name="斯卡蒂"]嗯,我记住了。 [stopmusic(fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [playsound(key="$d_avg_underwateramb", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=0.6, channel="bgs",fadetime=2)] [Background(image="51_g12_seabed",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$jealous_intro",key="$jealous_loop", volume=0.6)] [delay(time=1)] [charslot(slot="l",name="avg_474_gladiia_1#1",duration=1)] [charslot(slot="r",name="avg_1023_ghost2_1#13$1",duration=1)] [delay(time=1.5)] [charslot(slot="l",name="avg_474_gladiia_1#1",focus="l")] [name="歌蕾蒂娅"]到达坐标位置。 [charslot(slot="r",name="avg_1023_ghost2_1#13$1",focus="r")] [name="幽灵鲨"]我们的速度已经足够快......但似乎还是迟了。 [name="幽灵鲨"]这里已经变成了一个巨大的填埋场。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="51_g12_seabed",screenadapt="coverall",xScale=1.2, yScale=1.2)] [curtain(direction = 0,fillfrom = 0.1,fillto = 0.1,block=false)] [curtain(direction = 4,fillfrom = 0.1,fillto = 0.1,block=true)] [charslot] [backgroundTween(duration=30, xfrom=50,xTo=50,block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] 庞大的舰船残骸与海嗣尸骨交织在一起,在它们的映衬下,海水中飘荡的残余物像是纷飞的雪片。 人们有时候会称之为“海雪”,但这样美丽的名字并不能掩盖它的实质——那是生物组织的碎片,既有海嗣的,也有人类的。 腥甜的味道被舰炮残留的余热蒸腾,与雪片一同在海中纷散。 深海猎人灵敏的嗅觉放大了每一种气味,幽灵鲨捂住了鼻子。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="51_g12_seabed",screenadapt="coverall")] [curtain(direction = 0,fillfrom = 0.1,fillto = 0,block=false)] [curtain(direction = 4,fillfrom = 0.1,fillto = 0,block=true)] [charslot] [charslot(slot="l",name="avg_474_gladiia_1#1")] [charslot(slot="r",name="avg_1023_ghost2_1#13$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot(slot="l",name="avg_474_gladiia_1#1",focus="l")] [charslot(slot="r",name="avg_1023_ghost2_1#13$1",focus="l")] [name="歌蕾蒂娅"]鲨鱼,你不应该对眼前的场景感到陌生。 [name="歌蕾蒂娅"]军团舰队以数量牵制住海嗣群体,深海猎人借机绕过正面战场,斩杀海嗣群体的核心,这是我们最为熟悉的战术。 [name="歌蕾蒂娅"]猎人们每一次从海嗣的巢穴离开,见到的都是这样的画面。 [charslot(slot="r",name="avg_1023_ghost2_1#13$1",focus="r")] [name="幽灵鲨"]我们在陆地上待了太久。 [name="幽灵鲨"]回想起来的感觉真不好。 [charslot(slot="l",name="avg_474_gladiia_1#1",focus="l")] [name="歌蕾蒂娅"]一艘工程母舰,十余艘战列舰,还有更多的小型舰船......从残骸扎进海床的位置来看,舰队一直保持阵型,并非完全没有准备。 [name="歌蕾蒂娅"]附近的岩石有被重力发生装置破坏的痕迹。他们在遭遇袭击后第一时间尝试布设人造力场,制造真空断层来阻挡海嗣。 [name="歌蕾蒂娅"]但海嗣比他们更快,舰队甚至没来得及组成交叉火力网。 [charslot(slot="r",name="avg_1023_ghost2_1#10$1",focus="r")] [name="幽灵鲨"]他们和海嗣短兵相接...... [name="幽灵鲨"]...... [charslot(slot="l",name="avg_474_gladiia_1#1",focus="l")] [name="歌蕾蒂娅"]奇怪。 [charslot(slot="r",name="avg_1023_ghost2_1#13$1",focus="r")] [name="幽灵鲨"]怎么了? [charslot(slot="l",name="avg_474_gladiia_1#1",focus="l")] [name="歌蕾蒂娅"]舰队的目的地是第三十七号巢穴,但从现场的情况来看,所有舰船的行进方向却是弥利亚留姆。 [name="歌蕾蒂娅"]而且,既然舰队已经全军覆没,海嗣为什么没有下一步的动作? [dialog] [charslot(slot = "m", focus = "n")] [CameraShake(duration=1, xstrength=10, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$d_avg_seashipshoot",volume=0.5)] [delay(time=1.5)] [charslot(slot="r",name="avg_1023_ghost2_1#9$1",focus="r")] [name="幽灵鲨"]剑鱼。 [charslot(slot="l",name="avg_474_gladiia_1#5",focus="l")] [name="歌蕾蒂娅"]走。 [charslot(duration=0.5)] [playsound(key="$d_avg_swimdeepsea")] [StopSound(channel="bgs", fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "r", name = "avg_4009_irene_1#1$1",duration = 1)] [delay(time=1)] [charslot(slot = "r", action="jump",posto = "-50,0",power=2,times=3,duration = 1)] [delay(time=1)] [charslot(slot = "r", name = "avg_4009_irene_1#2$1",focus="r")] [name="艾丽妮"]唔—— [dialog] [charslot(slot = "r", action="jump",posto = "100,0",power=2,times=5,duration = 1)] [delay(time=1)] [name="艾丽妮"]唔———— [dialog] [charslot(slot = "l", name = "avg_4137_udflow_1#1$2",duration = 0.6)] [delay(time=1)] [charslot(slot = "l", name = "avg_4137_udflow_1#7$2",focus="l")] [name="西昆妲"]唉,抓住我的手。 [name="西昆妲"]我说过,你应该乖乖待在巡逻舰上。 [name="西昆妲"]深潜装置只能帮助我们不被海水的重压挤成碎片,哪怕是阿戈尔人,没受过系统训练,也会像你这样被海流冲得东倒西歪...... [charslot(slot = "r", name = "avg_4009_irene_1#3$1",focus="r")] [name="艾丽妮"]想笑就抓紧笑,笑完了赶紧帮我。 [charslot(slot = "l", name = "avg_4137_udflow_1#7$2",focus="l")] [name="西昆妲"]这样吧,你想象一下自己是在对付一个极其难缠的舞伴,反制她,找到平衡。 [name="西昆妲"]你很轻,这对你来说应该不难。 [dialog] [charslot(slot = "m", focus = "all")] [delay(time=1)] [charslot(slot = "l", name = "avg_4137_udflow_1#9$2",focus="l")] [name="西昆妲"]......别看我。 [charslot(slot = "r", name = "avg_4009_irene_1#3$1",focus="r")] [name="艾丽妮"]...... [charslot(slot = "l", name = "avg_4137_udflow_1#3$2",focus="l")] [name="西昆妲"]我就先往前了。 [dialog] [charslot(slot = "l",afrom=1,ato=0,duration=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [playsound(key="$d_avg_swimdeepsea")] [charslot(slot = "l", name = "avg_4137_udflow_1#1$2",focus="l")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [name="西昆妲"]灯光阵列的残骸...... [name="西昆妲"]断裂的金属支杆上还残留着少量没有被海流卷走的组织碎片......人类的,还有,海嗣的。 [dialog] [charslot(slot = "r", name = "avg_4009_irene_1#7$1",duration = 1)] [delay(time=1)] [charslot(slot = "r", name = "avg_4009_irene_1#7$1",focus="r")] [name="艾丽妮"]怎么样? [charslot(slot = "l", name = "avg_4137_udflow_1#1$2",focus="l")] [name="西昆妲"]检测结果与发展规划所提供的样本相匹配——是图利娅。 [name="西昆妲"]这是弥利亚留姆在四十个小时前的停泊点,根据灯光阵列的位置来看,她当时是从城市边缘循环系统的排污口进入了海洋。 [charslot(slot = "r", name = "avg_4009_irene_1#7$1",focus="r")] [name="艾丽妮"]......她为什么要离开城市? [charslot(slot = "l", name = "avg_4137_udflow_1#5$2",focus="l")] [name="西昆妲"]很难从现场的情况推导出当时的情形,海流冲走了大部分的有效信息。 [name="西昆妲"]图利娅是否是对航道计划心怀怨恨的深海教徒,又究竟经历了什么......我们很难从这里得到答案了。 [name="西昆妲"]这里距离弥利亚留姆现在的停泊点有两个小时的航程,哪怕她身上有深潜装置...... [charslot(slot = "r", name = "avg_4009_irene_1#7$1",focus="r")] [name="艾丽妮"]也不可能游回城市。 [charslot(slot = "l", name = "avg_4137_udflow_1#5$2",focus="l")] [name="西昆妲"]而根据现场残留的组织碎片来看,她似乎还遭遇了海嗣。 [charslot(slot = "r", name = "avg_4009_irene_1#7$1",focus="r")] [name="艾丽妮"]图利娅不可能活下来。 [charslot(slot = "l", name = "avg_4137_udflow_1#2$2",focus="l")] [name="西昆妲"]嗯。 [charslot(slot = "l", name = "avg_4137_udflow_1#1$2",focus="l")] [name="西昆妲"]线索断了。 [dialog] [charslot(slot = "m", focus = "n")] [CameraShake(duration=1, xstrength=10, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$d_avg_seashipshootimp",volume=0.6)] [delay(time=1.5)] [charslot(slot = "r", name = "avg_4009_irene_1#1$1",focus="r")] [name="艾丽妮"]那是......深海猎人们出发的方向。 [charslot(slot = "l", name = "avg_4137_udflow_1#5$2",focus="l")] [name="西昆妲"]战况或许比想象中还要激烈。 [name="西昆妲"]航道计划已经顺利推进到最后阶段,等到第三十七号巢穴的定位完成,我们便可以彻底驱除整片海域的海嗣,开启航道。 [name="西昆妲"]偏偏在这最关键的节点上...... [charslot(slot = "r", name = "avg_4009_irene_1#1$1",focus="r")] [name="艾丽妮"]图利娅的事情会不会与舰队遇袭有关? [charslot(slot = "l", name = "avg_4137_udflow_1#3$2",focus="l")] [name="西昆妲"]又或者,围绕着她发生的所有事情,都只是有人为了转移海巡队的注意力而故布疑阵。 [name="西昆妲"]突然出现的变数太多,眼前的一切都像是被乱流所裹挟。 [charslot(slot = "l", name = "avg_4137_udflow_1#1$2",focus="l")] [name="西昆妲"]......先返回城市吧。 [stopmusic(fadetime=2)] [Dialog] [StopSound(channel="bgs", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="51_g10_shipinterior",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$stranger_intro",key="$stranger_loop", volume=0.6)] [delay(time=1)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$d_avg_seashipshoot")] [delay(time=1)] [charslot(slot="m",name="avg_npc_1399_1#1$1",duration=0.5)] [delay(time=1)] [name="阿戈尔军官"]倾斜,加速!绕过前面那道山脊,再斜向折返,应该可以甩掉三分之一的追兵。 [dialog] [charslot] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_1398_1#1$1")] [charslot(slot ="m", action="shake", power=10, times=100, duration=0.3)] [name="阿戈尔士兵"]唔—— [dialog] [playsound(key="$d_avg_seabornattack")] [charslot(slot = "left", name = "avg_npc_1388_1#1$1",duration = 1)] [charslot(slot = "right", name = "avg_npc_1388_1#1$1",duration = 1)] [delay(time=1.3)] [charslot(slot = "r",posfrom = "0,0", posto = "10,-10",duration = 0.3)] [charslot(slot = "l",posfrom = "0,0", posto = "-10,-10",duration = 0.3)] [charslot(slot = "l",action="zoom", poszoom = "0.5,0.5", scale=0.9,duration = 0.3)] [charslot(slot = "r",action="zoom", poszoom = "0.5,0.5", scale=0.9,duration = 0.3)] [charslot(slot = "m",action="zoom", poszoom = "0.5,0.5", scale=0.9,duration = 0.3)] [CameraShake(duration=0.3, xstrength=10, ystrength=20, vibrato=50, randomness=90, fadeout=true, block=false)] [charslot(duration=0.3)] [delay(time=1)] [charslot(slot="m",name="avg_npc_1398_1#1$1",duration=0.5)] [delay(time=0.6)] [name="阿戈尔士兵"]指挥官,海嗣已经侵入了船舱! [name="阿戈尔士兵"]它们破坏了气密层! [dialog] [charslot(slot="m",name="avg_npc_1399_1#1$1")] [delay(time=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$d_avg_seagunshoot")] [Blocker(a=0.7, r=1, g=1, b=1, fadetime=0.1,block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [delay(time=0.3)] [name="阿戈尔军官"]领航员,船舱里的这些交给我们,你只需要负责继续玩好这场捉迷藏! [dialog] [charslot] [playsound(key="$alarmenter")] [Blocker(a=0.3, r=1,g=0.2,b=0.2, fadetime=0.7, block=true)] [Blocker(a=0, r=1,g=0.2,b=0.2, fadetime=0.7, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_1398_1#1$1")] [name="阿戈尔士兵"]......可是,仿海嗣涂层只剩下百分之十仍在生效,舰船很快就会完全暴露在它们的视野下! [charslot(slot="m",name="avg_npc_1399_1#1$1")] [name="阿戈尔军官"]尽最大可能争取时间,能拖多久是多久! [charslot] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="l",name="avg_npc_1398_1#1$1")] [charslot(slot="r",name="avg_npc_1398_1#1$1")] [name="阿戈尔士兵"]明白! [charslot] [dialog] [Effect(name="$e_slash_01_l",layer = 1,x=400,y=200,roy=50,rox=30)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$e_skill_skulsrsword")] [charslot(slot="m",name="avg_npc_1388_1#1$1")] [delay(time=1)] [name="海嗣"]咕—— [dialog] [playsound(key="$d_avg_seaborndead")] [charslot(duration=1)] [delay(time=2)] [charslot(slot="m",name="avg_474_gladiia_1#1",duration=0.5)] [delay(time=0.7)] [name="歌蕾蒂娅"]鲨鱼,其他的交给你。 [dialog] [charslot] [charslot(slot = "m", focus = "n")] [playsound(key="$e_atk_saw_n_2")] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_1399_1#1$1")] [name="阿戈尔军官"]深海猎人? [charslot(slot="m",name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]歌蕾蒂娅。 [charslot(slot="m",name="avg_npc_1399_1#1$1")] [name="阿戈尔军官"]我认识您。 [name="阿戈尔军官"]执政官阁下,其他的舰船已经安全返回了弥利亚留姆吗? [charslot(slot="m",name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]...... [charslot(slot="m",name="avg_npc_1399_1#1$1")] [name="阿戈尔军官"]呼——幸好,幸好...... [name="阿戈尔军官"]现在保存下来尽可能多的有生力量,就能在之后发挥更大的作用。 [charslot(slot="m",name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]你是这艘船的指挥官? [charslot(slot="m",name="avg_npc_1399_1#1$1")] [name="阿戈尔军官"]是。 [name="阿戈尔军官"]我们遭遇了伏击。大批的海嗣离开了巢穴,出现在了舰队行进的途中......在此前的信标投放任务中,极少出现类似的情况。 [name="阿戈尔军官"]我们不能暴露作战部署,舰队应该撤离。 [name="阿戈尔军官"]我们驾驶着舰队机动性最高的舰船,由我们留下来拖住海嗣,掩护主力舰队撤离,是最合理的战术安排。 [charslot(slot="m",name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]...... [name="歌蕾蒂娅"]你们还剩多少人? [charslot(slot="m",name="avg_npc_1399_1#1$1")] [name="阿戈尔军官"]二十六人......不到十分之一。 [charslot(slot="m",name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]...... [charslot(slot="m",name="avg_npc_1399_1#1$1")] [name="阿戈尔军官"]执政官阁下,您为何一直在沉默? [name="阿戈尔军官"]...... [name="阿戈尔军官"]...... [name="阿戈尔军官"]我明白了。 [charslot(slot="m",name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]很遗憾,指挥官。这艘船是舰队唯一幸存的舰船,你们这二十六人,是最后的幸存者。 [dialog] [charslot] [playsound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_1023_ghost2_1#13$1",duration=1)] [delay(time=1.5)] [name="幽灵鲨"]闯进船舱的海嗣都清理干净了。 [name="幽灵鲨"]唉......你们掩护的那一千多人,在撤退的途中遭遇了规模更大的伏击。 [name="幽灵鲨"]我与歌蕾蒂娅赶到附近的山脊时,正好看到这艘船千方百计地在各种复杂的地形里穿梭...... [name="幽灵鲨"]海嗣完成了对你们的包围,这艘船只是在包围圈里滑稽地打转...... [charslot] [charslot(slot="l",name="avg_npc_1398_1#1$1")] [charslot(slot="r",name="avg_npc_1398_1#1$1")] [name="阿戈尔士兵"]...... [charslot] [charslot(slot="m",name="avg_npc_1399_1#1$1")] [name="阿戈尔军官"]...... [name="阿戈尔军官"]......我们没有完成作战任务。 [name="阿戈尔军官"]反而是我们活了下来,牺牲比我们想象的要重,重很多......我...... [charslot(slot="m",name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]你们活了下来。 [charslot(slot="m",name="avg_474_gladiia_1#5")] [name="歌蕾蒂娅"]打起精神,阿戈尔人。 [name="歌蕾蒂娅"]你们一样是阿戈尔最精锐的有生力量,你们一样可以在之后的作战中发挥更大的作用。 [name="歌蕾蒂娅"]我和劳伦缇娜会带你们回到城市。 [Dialog] [Delay(time=1)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [Image] [charslot]